Hi, I’ve got 3 more lessons to finish this course, but I’m too impatient to wait on asking ..
# First, from what I gathered online, working on a single mesh is preferable to maintain geometry and for integrity while applying deformation. Any comment ?
# Second, how would I go about creating a cylinder out of a cube, if I’m modeling them all as a single mesh ? Of course, if I’m incorrect with my assumption on the first question, this step wouldn’t be necessary, but I still want to know how I should go about it.
# third, on the attached image, I selected the bottom edges and moved them (grab) forward to create a slope. How would I be able to smooth out the slope so it is more of a curve, like a wave form, as annotated in the image.
If I should have asked this elsewhere, kindly let me know.
Thanks!