@6:05 "Join UV's" is no longer an option in 2.78. It is now "transfer UV's" and furthermore, the geometry bus be exact mat…

Forum Archive @6:05 "Join UV's" is no longer an option in 2.78. It is now "transfer UV's" and furthermore, the geometry bus be exact mat…

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  • #5112
    David Frazier
    Participant

      @6:05 “Join UV’s” is no longer an option in 2.78. It is now “transfer UV’s” and furthermore, the geometry bus be exact matches now in order for control-L-transfer-UV’s to even work right. Never had this problem before. Very confused!

      #23473
      Kent Trammell
      Participant

        I’m pretty sure geometry has always needed to be identical for transferring UV’s to work. It’d have to be super robust for it not to require identical geo..

        #23474
        David Frazier
        Participant

          Got it bro! Thanks. But Kent, you ALWAYS do super robust work… haha!

          #23475
          David Frazier
          Participant

            My geometry is not the same on all the toes. I did line up the UV’s on top of each other and then snap the borders like you did, but is the non uniformity going to cause problems when I paint the textures?

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