20:37 – thread discussing average island scale issues, packing, pinning, margins and UV Packer

Forum Archive 20:37 – thread discussing average island scale issues, packing, pinning, margins and UV Packer

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  • #82660
    Charles
    Participant

      Hmmm… ok sorry if I’m being stupid but does this mean I can just set the margin to .008 for any texture from 1024 to 4096?

      #82661
      Martin Bergwerf
      Participant

        Yes indeed. I just divides the [0, 1] x [0, 1] UV space by (about) 128, no matter how many pixels that is.

        #82662
        Charles
        Participant

          OK great… I watched the rest of the video since and JL recommends increasing the size of the hands and fingers but doesn’t really explain the method of pinning and locking I’ve got from you in this thread. Unfortunately in Blender 4.0 pack this now wastes a load of space (top). I installed the free UVPacker and it didn’t move the pinned items AND did a much better job (bottom). As far as I can tell you set the padding to 8 for a 4k texture with UV Packer

          15 revised pack.png

          I will update the title of this thread so it helps others at this stage. 

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