Hey Folks!
I recently made 2 models, while making them, some questions appeared. I would appreciate it a lot if you could take your time and have a look:
This bucket I made, as a final step, i wanted to extrude some of the faces, so it would look like that the planks are not all the same height: (image below)
And you can tell I kinda did it, by extruding, then carefully pushing and pulling the vertices in place, so it makes a straight line,but what i wanted to do is: make the extrusion strictly allign with the direction of the plank below…Is there a way to do that? I tried changing the transform orientation and pivot point, but nothing worked so far. 🙁
My 2nd question:
I also made this tap here, the round knobs provided quite a challenge but i was able to make it thanks to the round cube and loop tool, but no matter how hardi try, I can´t get rid of the 5-edged Poles here (highlighted in orange), and while it looks ok with a subsurf, I have OCD when it comes to this (apparently) and wanted to ask if there is a universal fix to the 5-edged pole, because no matter how i slide the vertices around, the pole will ALWAYS appear somewhere.
thank you for reading my long post, any help is appreciated!
