14:57 – Auto Smooth is now a “Smooth by Angle” modifier

Forum Archive 14:57 – Auto Smooth is now a “Smooth by Angle” modifier

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  • #21255
    Philip Gjedde
    Participant

      Awesome tutorial! Just have an update here.

      Using version 5 I could not find the “object data properties –> Normals –> Auto Smooth” option. Instead, I have added the modifier “Smooth by Angle” as also described in the following stack exchange:

      https://blender.stackexchange.com/questions/318674/where-is-the-auto-smooth-option-in-blender-4-1

      #99190
      Philip Gjedde
      Participant

        However, I still cannot figure out how to edit some angles to then be sharp? Additionally, this tool only works when i check off the box “Ignore Sharpness”?

        #99191
        Omar Domenech
        Participant

          Hello Philip. If you want to have addition control, you can use a bevel modifier and mark the edges you want as sharp, like JL does in the course. 

          #99192
          Martin Bergwerf
          Participant

            Hi Philip @CookieGoatieBoy ,

            Don’t forget to set the Object to Shade Smooth. Just adding the Smooth by Angle Modifier by itself does nothing if the Object is set to Shade Flat.

            The easiest is, to not add the Modifier yourself, but go to Object > Shade Auto Smooth. (Then Blender sets the Object to Shade Smooth and adds the Smooth by Angle Modifier for you.)

            Also make sure the Angle is high enough:

            Sharp.png

            In Edit Mode, Edge Select, CTRL+E > Mark Sharp.

            #99193
            Charles
            Participant

              Is this what you’re looking for? Unfurl the modifier and you can set the angle it smooths at

              This applies globally but if there are edges you want to be sharp then you can select these Edges and Edge > Mark Sharp (or Ctl + E) 

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