Reply To: X-Ray in viewport even when X-Ray is off. . .

Forum Archive X-Ray in viewport even when X-Ray is off. . . Reply To: X-Ray in viewport even when X-Ray is off. . .

#80158
Austin Dunham
Participant

    Hey Spikey!  I’m on a Mac, so there’s not too much to do on the drivers front.  I am using 3.6.

    If you look at the object it’s rather small.  0.05929 m by 0.002143 M by 0.012373 m.

    To get things to work I had changed my clipping distance fairly severely.  I’d also, I think, made the bevel and merge distances really small too.

    That should’ve been a clue to me that my scale was really small.

    That same object at the proper scale is well over a meter long.  (It’s even longer now, I’m trying to make it a hydraulic boom for the door, so it’s tricky to say just how long it is when compared to what I sent.)

    Correcting the scale and clipping distance, on an M1 Mac, did the trick.