Reply To: Why does the ray fire from the cage’s edge along the average normal?

Forum Archive Why does the ray fire from the cage’s edge along the average normal? Reply To: Why does the ray fire from the cage’s edge along the average normal?

#75256
naiad
Participant

    @Adrian ,

    45 degree, 56.25 degree, 67.5 degree, 78.75 degree …. do you know why the angles of the rays are changed based on those exact values please?  

    It is unbelievable to me that a simple cage will tell the direction of the rays to behave in a such precise manner.

    ” without you having to set shade smooth or anything.”

    @Omar , 

    Yes, you are right – when baking the normal map and no cage is used, people do have to set both the low poly and the high poly with “Shade Smooth”. For example, 

    https://blenderartists.org/t/normal-map-doesnt-bake/1403559