Reply To: Why are two “Mapping Nodes” in Sequence needed for Volumetric Tunnel?

Forum Archive Why are two “Mapping Nodes” in Sequence needed for Volumetric Tunnel? Reply To: Why are two “Mapping Nodes” in Sequence needed for Volumetric Tunnel?

#62562
Ingmar Franz
Participant

    @spikeyxxx I still don’t understand why the “Rotate” settings in your example here have no effect. And why is the order of the three transformation types important? Also still confusing to me is that “Point” and “Texture” have different orders for these transformation types. Unfortunately, I’m not familiar with Blender’s source code.