Reply To: Why a black UV map?

Forum Archive Why a black UV map? Reply To: Why a black UV map?

#25204
Jonathan Lampel
Participant

    Hi Stephen, apologies for the confusion – no baking needed! For your Axe.001 texture, go to Image -> Save As to save it to an image file. Then you can use that image as the base color texture in Sketchfab: https://help.sketchfab.com/hc/en-us/articles/202600873-Materials-and-Textures#textures