@Bonkerz With Blender 3.2 the devs updated “Vertex Colors” to “Color Attributes”. There’s now 2 modes:
- Domain: Vertex or Face Corner
- Data Type: Color or Byte Color
Unintuitively, Face-corner and byte color is equivalent to the old “Vertex Colors” version from this course and everything pre-3.2. This can be confirmed if you switch to vertex paint mode on a mesh that doesn’t have color attributes. Switching to that mode will automatically create the old “Vertex Color” compatible slot.
Sorry for the confusion!