Reply To: When linking materials 1 is good,1 is black, the other is white

Forum Archive When linking materials 1 is good,1 is black, the other is white Reply To: When linking materials 1 is good,1 is black, the other is white

#74808
Kent Trammell
Participant

    @Bonkerz With Blender 3.2 the devs updated “Vertex Colors” to “Color Attributes”. There’s now 2 modes:

    • Domain: Vertex or Face Corner
    • Data Type: Color or Byte Color

    Unintuitively, Face-corner and byte color is equivalent to the old “Vertex Colors” version from this course and everything pre-3.2. This can be confirmed if you switch to vertex paint mode on a mesh that doesn’t have color attributes. Switching to that mode will automatically create the old “Vertex Color” compatible slot.

    Sorry for the confusion!