Reply To: When creating rubble i used rigid bodies to drop stuff, then "froze" a good resul by baking the frame and moved that resul…

Forum Archive When creating rubble i used rigid bodies to drop stuff, then "froze" a good resul by baking the frame and moved that resul… Reply To: When creating rubble i used rigid bodies to drop stuff, then "froze" a good resul by baking the frame and moved that resul…

#24494
Jonathan Lampel
Participant

    Not quite, but you can use the same caching technique as with particles to use a previously baked simulation in another scene: https://cgcookie.com/lesson/cache/