Reply To: What to do if SubSurface Modifier causes holes in mesh?

Forum Archive What to do if SubSurface Modifier causes holes in mesh? Reply To: What to do if SubSurface Modifier causes holes in mesh?

#29537
Gary Wright II
Participant

    I think I made another newbie mistake! I forgot that there are two settings for Subsurface Modifier (one for viewport and one for render). Once I applied the modifier, it closed the holes up which solved the problem. But when this happens, does it point to a problem with my underlying geometry?