Reply To: What is the best way to model something?

Forum Archive What is the best way to model something? Reply To: What is the best way to model something?

#81716

I made an example scene here:

Is it important when assembling the final scene that the objects dont touch/overlap like on the first picture here, and that it’s important that there’s some small gap, if I’ve understood this correctly? When placing the separate parts of the motorcycle?

blenderscale.png

is this better?:

gapsblenderd.png