Hmm that didn’t seem to do it. This issue has only occured in this body object, all the others have been fine.
Sidenote, I’ve got a peculiar cutout showing up in both the 3d viewport and the image editor. This doesn’t happen when I paint onto the UV maps in the image editor, only when I do in the 3d viewport. Any clues on this? I have a feeling this situation might have been mentioned in one of the videos so I’ll go back and have a look

