Reply To: Tips for 360 Shot

Forum Archive Tips for 360 Shot Reply To: Tips for 360 Shot

#97439
Jack B
Participant

    Apologies for the delay, work got in the way and haven’t had a chance to look at this again until today. 

    Thanks a lot guys, the bevelled cube tricked work and solved the background issues. And making it so the lights don’t affect the ground plane and only target the trailer helped things too, they are much less distracting. 

    I’ve tried rotating different combinations of lights with the camera, it does look better –  but still get pretty inconsistent lighting as it rotates. I’m wondering if the solution may be to animate the lights, or add some new ones that on/off as it rotates to help fill things in? I don’t mind a few darker, silhouetted moments as it makes it a bit more dynamic. But there are parts where it drags on a bit long, or I get a light front on with the metal and it blows things out. 

    Updated file: https://www.dropbox.com/scl/fi/1k4gd7sqogo6uvgpqwsgt/rotation-animation-CUBE.blend?rlkey=mjxh2bbhuondif3ikcipjf7w2&dl=0

    Dark patch example: 
    025-10-23 005030.png