Reply To: The render settings are not applicable to Blender 4.0+

Forum Archive The render settings are not applicable to Blender 4.0+ Reply To: The render settings are not applicable to Blender 4.0+

#87485
kai fuhrmann
Participant

    That’s true. If you’re referring to the transparency effect:
    1. You have to check the “Raytacing” in the render options of Eevvee. 
    2. In the shader editor of the sclera, set the Thickness value (with a value node) to 0.
    3. In the Materials tab of the sclera material under Settings -> Surface -> Render Method -> Check “Raytraced Transmission”.