hmmm… I’m struggling to explain myself.
- I fully understand the concept of UVs and I’ve seen and produced plenty of games where the artists have used these.
- I have already watched all the videos in this section through twice
- I’ve unwrapped Suzanne no problems
What I don’t understand is why when I replicate JLs steps precisely I get shown a different result. (I opened the blue grid as the image background to the UV)
Could I have some sort of cached unwrap/packing setting from messing around without knowing what I’m doing? Someone else posted with this exact same issue so I think the answer must be something simple. The confusion is not my lack of understanding of the *concepts*



If I Select All edges of the shader ball and UV>Unwrap>Unwrap I get this
[edit: which I can’t upload cos the button again actions the pop-up image URL and not your media library]