Yes I know this what I don’t understand is why the blue grid stays displayed when the image is blank (the blue grid has been cleared)
and prior to and related to this… where does the orange square come from for the shader ball
I’d also posted to a previous question but my shader ball doesn’t conform to the user journey shown in the video.
To start with I get this
[can’t upload image…why is this button so buggy]
and then after picking all the different unwrap methods and finishing on plain unwrap I get this
[can’t upload image…why is this button so buggy]