Reply To: Tangent to Automatic to Relativ to Absolute

Forum Archive Tangent to Automatic to Relativ to Absolute Reply To: Tangent to Automatic to Relativ to Absolute

#75341
Martin Starchel
Participant

    So the “deform” has to be deactivated by those bones which should not affect the mesh (here the cylinder). Is this correct…? I tried this and it looks like that this is what you mean… in this case only the Bone_def is allowed to affect the mesh and why the “deform” is on

    I did this several times and sometimes I have had all bones in the vertex group. Is this because I did not deactivate de Deform

    and the end Handle…. is in this case the top and the bottom would be the start… ? Stupid question but how does Blender know what Start and End Handle is….

    thank you Wayne and Martin aka Spikey