Reply To: super weird results on ambient occlusion bake – displace is fine though – help!

Forum Archive super weird results on ambient occlusion bake – displace is fine though – help! Reply To: super weird results on ambient occlusion bake – displace is fine though – help!

#26552
Kent Trammell
Participant

    Are your hands mirrored? If so, the bake is calculating each hand separately while trying to project the data on to the same UV island. So you’re getting both sets of bake data fighting itself. Delete one hand (or disable the mirror modifier) and try baking again.

    Once you get a clean bake, you can simple re-mirror the hand geo.