REQUEST: I think that the introductory courses (Blender Basics, Basics of Digital Painting, and Unity Basics: Introduction for Beginners) should take the student through the steps of creating a full Render, Painting, or Game. When I started taking the introductory Concept art and Unity courses, I was rather discouraged because I couldn’t really get any results from what I had learned. I’m sure that if I had not taken Blender Guru’s beginner tutorial series (Which does it the right way), I would have felt the same about Blender. I had always thought that the Concept and Unity sections were lacking something; now I know what it is.