@jgonzalez
Hi Gonzo, which of your courses should I watch to learn more about Level Design / Game Design? I don’t mean how to make the stuff in Engine, but more about how the design process itself works.
How do you prep? How do you come up with game mechanics / rules? How do you determine goals for the players? How do you design a good layout for your level? How to greybox / test effectively? How to determine routes for players to takes? Routes the enemies can take? How to make sure you frustrate the player just enough to enjoy it, but not so much that they put down the game? All that kind of stuff.
A crash course in learning how to actually design your own games, instead of only following along with tutorials..
I bring it up here because if you haven’t made a course that goes into that, I would love to see one 😊