Reply To: Suggestions for new courses

Forum Archive Suggestions for new courses Reply To: Suggestions for new courses

#37267
david bourne
Participant

    Honestly, I find that blender in regards to courses is a bit too intertmittent with the constant varying project tutorials rather than a solid tutorial flow.  Maybe there is a decent one somewhere but it seems like bits and pieces.

    I would like a “workflow management” tutorial on how to manage the files very effectively for blender, as assets when moved are not found anymore or able to be used, so a library materials / filing lesson of decent coverage is preferred.

    Also, I would like a longer continuous project tutorial based on an actual simple scene without the need for full render, just save file and continue, that covers camera changes (current issue), camera flare or reflection creation (current issue not a visible light in camera view in eevee- want camera light strike or simulation etc without add-ons), with movement, with camera tracking, with a simple sculpted character, simple moving car, definately a morror-modeling tutorial part on the difference between lock/unlock/xyz options etc, simple free HDR environment, simple image textures for car tyre UV mapping, and maybe a “UV mapping workflow” tutorial as I get lost when changing into UV mapping and find multiple UV maps and lists for other models etc, that are downloaded.  So a free UV mapped model of more than one map is a decent tutorial part also.  All to just create a smooth simple 10 second clip, with decent lighting in eevee, whilst adding shadow capture surfaces using the nodes if possible (also eevee car windscreen glass/reflection etc)  only very simple stuff…But when added together it gives a really decent tutorial for a simple project over a few hours, probably 3 to 5, over 10 to 15 parts.  But with no steps skipped also.

    Maybe there already is one but I need a pointer to find it as I am a bit sick of donuts and bits and pieces, or full blown pro-tutorials at fast speed.

    Thanks.