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#37222
smurfmier1985
Participant

    @jgonzalez I found the tutorial I saw about the silhouette again. It’s a custom rendering feature, so you use LWRP but you add your own rendering effect. You do use shader graph to create the look of it, but you add it as a rendering feature of LWRP to make it work.

    https://m.youtube.com/watch?v=szsWx9IQVDI

    I also found a video explaining a little bit how post processing with HDRP works. It no longer supports the post processing pack you normally would use for traditional projects… it uses build in functions that are only available for HDRP, in the video they refer to it as the “post processing stack”.

    https://m.youtube.com/watch?v=c1AoshXa5cQ&t=908s