@tbrbn that’s the addon that caught my interest on twitter! Looks great the results it has.
I have a bit of doubt the developers will ‘fix’ this issue with bump though, since Eevee is essentially a realtime game renderer, and those always work with normal maps.. but maybe if enough people want it, you never know 😉
Thanks for looking into it and the link to the workaround, I will watch it and see if it’s a method I like. Though I will also try the suggestion by @status451_cg with baking bump info from cycles into a normal map, that also seems like a good workaround.