@smurfmier1985 You can always nip over to Cycles, bake normal (which will capture the details of any bump map you have applied) and then use that normal map in EEVEE..
I make a baking related add-on and one of my customers was telling me how he did this. I just tried it myself and it does seem like it works.
EDIT: I relasie I might not have been clear here. You don’t need an addon to do this. I’m talking here about blender’s plain old vanilla bake function.