Hi @Dodge ,
That is indeed a common issue; you shouldn’t use Subdivision Surface Modifier on a UV Sphere, because of the ‘pointy Triangles’ at the Poles.
For a smooth Sphere, it is better to make it from a Cube, like this, for instance:

That consists of only even Quads, which is often ideal.
UV Spheres certainly have their uses (like for making eyeballs and planets), but don’t add a Subdivison on top of it.