Reply To: Speculation on why Logarithm works best

Forum Archive Speculation on why Logarithm works best Reply To: Speculation on why Logarithm works best

#76971
Martin Bergwerf
Participant

    Just in case this wasn’t clear enough, Random gives random values and you can’t get more random than that. The Logarithm trick basically just changes the seed, not the randomness.

    What you actually want is that each new building has a different color and you cannot achieve that with random values; if you flip a coin and want a different result each throw (head tails head tails head tails, etc.), that is no longer random.

    The closest, to what you want, that I can think of is a construction like this:

    (See image next post, can’t add it here)

    Neighboring houses always have a different color. Mind you. this only works in a  modular workflow like we are using here.

    Also note that buildings that are 4m apart (Y-Axis) are close together in color (because 4 is ‘close’ to 4.28571). With 0.7, it works best with houses that are 6m apart (or 5m, or…)