Reply To: Space Station Challenge 2021 WIP – Energize

Forum Archive Space Station Challenge 2021 WIP – Energize Reply To: Space Station Challenge 2021 WIP – Energize

#69839
Ingmar Franz
Participant

    I just noticed that there’s a limitation in EEVEE with lights inside a volumetric shader object shining through solid objects within that environment. See here. This can be solved with procedural textures shaping the volume or using the “Light Threshold” in the “Shadows” panel of the “Render” tab:

    1) Light Threshold = 0

    2) Light Threshold = 0.03