Reply To: So in the end the polycount was too high for web browser presentation. As it was shown, topology is not an issue here. Why…

Forum Archive So in the end the polycount was too high for web browser presentation. As it was shown, topology is not an issue here. Why… Reply To: So in the end the polycount was too high for web browser presentation. As it was shown, topology is not an issue here. Why…

#23883
Kent Trammell
Participant

    My biggest complaint with the remesh modifier is that it doesn’t give more-detailed areas more polygons and less-detail areas less polygons. So if I want to maintain sharp creases and finer details, the whole model gets more density unnecessarily. The decimate modifier will vary mesh density based on level of detail, creating a more optimized mesh that maintains its prior detail.

    You’re right though that polygon overlap is a common annoyance when decimating.