Reply To: Smooth by angle modifier no affecting my Boolean holes

Forum Archive Smooth by angle modifier no affecting my Boolean holes Reply To: Smooth by angle modifier no affecting my Boolean holes

#93319
Shawn Hopkins
Participant

    Thank you for the solution[s], and the speed of your replies to my request. The enabling ‘Ignore Sharpness’ worked after I moved the “Hard Drive’s” inside body away from the top of the outer body, enough so the pre-applied-bevel-modified top edges do not intersect at all [they do not intersect where they are beveled with the modifier, but the imaginary outline of the unmodified top edge of the inner object was jutting through the outside object’s edge]. So, once I apply my bevel modifiers, I should be able to move my beveled edges close again without it affecting my Boolean negatively. Thanx again…