Reply To: Skin Modifier creating too much geometry. Alternatives?

Forum Archive Skin Modifier creating too much geometry. Alternatives? Reply To: Skin Modifier creating too much geometry. Alternatives?

#69297
spikeyxxx
Participant

    It’s going to be messy, but for instance:

    which gives you the first point, separated from the rest:

    similarly, you can isolate each point. But you’ll have to know how many points there are!

    I am sure that things like this will be easier in the future, but for now I’d stiick with using Shaders.