Reply To: Since Blender 3.4 the global Z axis is equal Z Scale even if you rotate

Forum Archive Since Blender 3.4 the global Z axis is equal Z Scale even if you rotate Reply To: Since Blender 3.4 the global Z axis is equal Z Scale even if you rotate

#78246
Martin Bergwerf
Participant

    Hi Rene @MasterSW ,

    Can you be a bit more precise as to what you mean, because I can’t find any change in behavior (when it comes to Local vs Global Orientation) in 3.4 and above:

    Local.png