Reply To: Similar to the first question: what about cycles?

Forum Archive Similar to the first question: what about cycles? Reply To: Similar to the first question: what about cycles?

#28625
Kent Trammell
Participant

    @sambear You’re right that the material is a Blender Internal material in the file which isn’t directly compatible with Cycles. But to re-create the material for Cycles is very easy.

    1. Switch your render engine to Cycles
    2. Go to the material panel and press “Use Nodes”
    3. In the node editor you should have a principled BSDF node plugged into a Material Output Node.
    4. Add an image texture node and select the “melvin_diffuse” image.
    5. Plug the color output into the base color socket of the Principled BSDF