In reviewing the source file, I could have done a better job equalizing light source energies. In the GIF below I do a few things to improve it:
- Turn the World energy to 0 to show that there are shadows being cast from the sun.
- Increase the Sun intensity 10x
- Set world strength to 0.5 (half of original.
- Finally disable shadow casting for the black dome (which is meant to approximate the out-of-camera forest)
