Reply To: Sculpting, Retopology, Character Modeling, Rigging and Animating.

Forum Archive Sculpting, Retopology, Character Modeling, Rigging and Animating. Reply To: Sculpting, Retopology, Character Modeling, Rigging and Animating.

#69251
Adrian Bellworthy
Participant

    Hi @donsoarese ,

    Looks like you have a plan, and a lot of work ahead.

    For character modeling  there is Modeling Realistic Character with Blender . It uses an older version of Blender, but if you follow your plan get to grips with sculpting, the different UI shouldn’t be too much of a challenge. The principle of character modeling still applies.

    Good luck on your of creation journey. 

    Look forward to you sharing your progress.