Reply To: Sculpting a hand for a VR game – how much detail?

Forum Archive Sculpting a hand for a VR game – how much detail? Reply To: Sculpting a hand for a VR game – how much detail?

#31196
Kasper Hviid
Participant

    I just did made my first low-poly retopo (190 verts) and baked my sculpt into a normal map.

    Holy cow! I know this is old hat to you guys, but to me, this normal map stuff looks like geniue magic!

    I really should follow Jonathans advice and take things one step at a time. Still, it’s really encuraging to see some results!