Reply To: Rendering my images as just black

Forum Archive Rendering my images as just black Reply To: Rendering my images as just black

#80255
Martin Bergwerf
Participant

    Hi Emily @CGGorgon ,

    The Object Coordinates are in the center of the Eye. You are Scaling in all three Axes equally, thus creating a Spherical Gradient, basically a small white sphere inside the Eye, which you can’t see, hence the black eyes. If you set the Scale of one of the Axes (in this case the Z-Axis, because the Eye is rotated) to 0, then that Axis gets ‘ignored’ and you create a Cylinder:

    Iris.png

    Is that clear enough of shall I try to explain this in more depth?