Course Library
Learning Paths
Free Courses
Learn Blender 3D in the way that’s right for you.
Inner Circle
Where members share progress and help each other learn.
›
The Commons
A free Blender community open to artists of all skill levels.
Forum Archive › Regarding the correct use of shaders and imagemaps › Reply To: Regarding the correct use of shaders and imagemaps
I’m not sure, but I think the black in the image means zero, and so that is what is going into the roughness of the glossy shader. Try making it all white.