@theluthier So if only the extremes of the eyelids shapekeys are important at this stage of Piero’s creation, can leave it like this with the exception doing some corrections on the fully opened eyelids as you did using another shapekey?



I’m wondering whether there’s a maybe a more planfull way to minimize this piercing of the eyeball through the eyelids? But the problem is mainly caused by the “Subsurf Modifier” shrinking the eyelids towards the eyeball. With the eyelids closed everything looked fine during the modeling phase so that I had no reason to reshape the eyelids.