u r going heavy with rust dust .. i have the impression that there is no more reflections !?
@malhomsi Thank you for feedback. I think i will have to better balance rust on some parts. Yeah good point, i will reduce roughness for metal parts.
definitely an improvement over the first one! The rust looks sweeeet 😃 As from what you’ve told about the game (dark underground facility, weird life forms) I think it will be a old and dirty facility right? Bit of an abanded / apocalypse feel to it? That’s the idea I had in my head when you told it, and this amount of rust fits that feel.
@smurfmier1985 Miranda, thanks for the feedback. It should be really rusty, but @malhomsi is right. I forgot to bake higher res normals and downsize it to 2K. I had the feeling my UV layout needs improvement.
Here is a comparison of uv layout before and after. Bad news is, i will loose my textures so far and have to repaint them.

That empty space marked with arrow is occupied with a glass which is flat plane only and therefore i didnt bake normals for it.