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Shooter Gun is what my son Owen affectionately called my pistol I just finished. So we’re gonna roll with that for the first game asset creation.
Inspiration Context: My ultimate goal (one day in a far off future time) is to create a turn-based strategy game with silly-yet lovable characters. Simple mechanics. So I drafted up my first teams for the game 2+ years ago and they have been burning a hole in my soul telling me to complete them.
Shooter-Gun Backstory: First team up is the WarHogz. A group of zany pig (and not so pig) characters. The first of which that I drew up and also created in 3D was Pot Belly Porker. He is my avatar on this site after all. Well now it is time to do him some justice and make his ‘shooter gun’. Then following this it will be appropriate to move onto Hambo’s Bacon8r Inifite-Cyclical Pump Action Shotty.
Reference #1: Initial Image for artistic reference: Shooter Gun is wielded by Pot Belly Porker on the top left.
First thoughts are: “hmmm….. yeah but kinda basic and blocky, but a good first pass. I like the shape of the barrel and the strap, the rest can be improved upon.”
Reference #2: Pot Belly Porker in 3D. (WIP for better modeling days to come). He doesn’t have all the proportions 100% yet but he’s close. It is required that shooter gun strap onto Porker’s arm/hoof. Keeps it silly and zany when he fires because there is no trigger for this thing.
Requirement to make shooter gun be strapped to hoof/arm
Reference #3 & 4: Blaster Styles to pull inspiration from. I will also add a requirement to have a site reticle for ‘aiming’.
Simple yet Stylized – but no trigger
That’s it for requirements and inspiration for now. Time to get blendin. Any additional reference or ideas are definitely welcome.
Overview of requirements:
Stylized look
Simple
Needs a strap
Site Reticle
No Trigger
Lo-Poly style (optional but desired)