Coming from a 3dsmax background, I’m used playblast (aka viewport render) having completely separate output settings for saving files, and I was surprised by this difference in workflow I guess.
Sure, every 3D software has it’s own pitfalls. I guess the important thing is to learn good practices and workflows, so I’m curious how the Blender Pros are doing it? I guess one way you could set it up is duplicating your Blender scene with everyting instanced, call the new one “Playblast”, and just have different outputs: exr for renders, and MP4 for playblasts?
I also saw some addons out there. There is one called DuBlast specifically for handling playblasts, but I haven’t tried it. And there are addons for dealing with rendering output like this one: https://github.com/jeinselen/Blender-RenderKit
Thanks! ๐