Reply To: Normal Map colors display different in blender 2.80

Forum Archive Normal Map colors display different in blender 2.80 Reply To: Normal Map colors display different in blender 2.80

#51888
Eddie V
Participant

    Hello Jonathan,

    Big thanks to you for having a look at my file.

    Here is the new file if needed: Test_bake_02 (360 KB)

    I am a bit confused… I had the PNG on “non-color” and also on 32 bit and unchecked Alpha… as you mentioned in the tutorial. 

    Now I have done as you said and used OpenEXR, full Float and sRGB…. but the moment I hit the “Bake” button it switched from sRGB to “Liniar” as you can see on the screen shot.

    As as you can also see it still seems like the edges are not baking correctly… or is that how it should look? I assume I made a mistake somewhere? Again?

    And from afar I don’t see much of a difference to before…. or are my eyes just exhausted XD

    Sorry for the bother you so much about this.

    Kind regards,

    Ed