Reply To: My character gets deformed with animation

Forum Archive My character gets deformed with animation Reply To: My character gets deformed with animation

#33157
Mark Smith
Participant

    it’s my understanding that each animation needs to occupy a different place on the timeline…

    for instance hop1 is from keyframe 0 – 25

    then hop2 is from frame 26 – 50… and so on…

    it looks to me as if they are all stacked on top of each other…

    hope this helps…