Reply To: My Beveled Cube creates wrong normal maps – the marked area should be a continuous gradient, but it’s multiple gradients in the wrong direction.

Forum Archive My Beveled Cube creates wrong normal maps – the marked area should be a continuous gradient, but it’s multiple gradients in the wrong direction. Reply To: My Beveled Cube creates wrong normal maps – the marked area should be a continuous gradient, but it’s multiple gradients in the wrong direction.

#27420
Jonathan Lampel
Participant

    Thanks for the extra details, that is interesting indeed. Are you mirroring UV’s at all? Something like that might happen if two islands are overlapping but one needs to be flipped vertically.