Reply To: May Live Critiques – Submit Your Blender Art!

Forum Archive May Live Critiques – Submit Your Blender Art! Reply To: May Live Critiques – Submit Your Blender Art!

#36471
Cody Winchester
Participant

    Hello everyone. Hopefully this isn’t too late to post for the next stream.

    This is a WIP from the Stylized Character Class. I only completed the first week before I got wrapped up in other work. I haven’t touched the render since then. This is a caricature of Ian McKellen and Patrick Stewart. I feel that McKellen captures the likeness and caricature better than Stewart, but am unsure of what I can do to make it better. I would like a critique on pretty much any aspect you think could be improved, but I feel my weaknesses are in the areas after the modeling and sculpting is done (texturing, lighting, shading) When working on these I have the idea of stylizing the shapes but somewhat realistic in the details. In the vein of Guzz Soares work https://www.artstation.com/guzz

    Anyway hopefully this was in time and it makes into the next stream.

    Oh and I just got done watching the last stream. @theluthier and @jlampel you were saying how the Principled shader doesn’t have a scale value. A way to get a scale value is to use multiply the Subsurface Radius values. What you can do is hook up an external Combine XYZ node to the subsurface radius and put a math node with multiply in between to act as the scale. Not that great of a solution but I believe it works.