Yeah the WarHogz are one team. Masked Tribals are another, Grateful Undead are another, Rabbidz are another team, Frogs are another, maybe Robots for another. Most of these are still in 2D or in my mind still. I got most of the tribal team modeled in low poly but I am not terribly happy with them currently. There will be roughly 5-6 characters per team. It will be turn-based gameplay. I bought a few turnbased frameworks in Unity and they are easy enough to impement basic movement/combat/victory conditions. I think I have those parts roughly down. But the modeling and texturing are definitely my weakness, It seems to be really fun to figure out but it takes so much time and creative juice haha.
I’ve got a long way to go. This is more of a hobby so I have to dream big and play small haha.