Reply To: Luna – Subdividing the arm/leg bones

Forum Archive Luna – Subdividing the arm/leg bones Reply To: Luna – Subdividing the arm/leg bones

#86659
coyo
Participant

    Thanks for your reply! In your example would the two bones in the forearm be enough to recreate that pose? I’m asking since afaik Blender’s b-bones don’t export (gracefully) to other softwares (eg. game engines) so I am attempting to get a sense of what the limits are if I wish to export.