Hi @autobodhi ,
You seem to have made a mistake (one that I have seen before):
look at the difference between level 0 and level 1:

(If you Bake a Displacement from Render 6 to Viewport 1, you’ll get a better result.)
I do not know of an easy way to fix this. Maybe @theluthier can help, but I’m afraid you’ll have to re-do a lot of work…